We are a game studio in Phnom Penh, Cambodia. We started developing games in 2013, drawing on local stories and the places we know.
Studio history and figures: Technology Cambodia, 13 November 2026.
We want to make games that people return to and share with their families for years.
We draw on local culture and stories to build games for players in Cambodia and beyond.
Cambodian folklore, Bokator martial arts, and countryside life give us stories and settings to build games around.
We want players to return to our games for years. That starts with controls that respond well and activities players enjoy repeating.
We give small teams of artists, designers, and developers room to make decisions about the games they build.
We share our progress and listen to the people playing our games. Their feedback helps us decide what to improve.
Games, apps, and projects from our studio history.
Three siblings begin developing games together as DirexPlay.
Sok and Sao Adventure introduces a mission to fight mosquitoes and raise awareness of dengue fever.
DirexPlay works with Kongchak Studio on the official Jailbreak game.
Jailbreak wins first place at the Cambodia ICT Award.
Khmer eCard lets people put their faces into animated videos for the Water Festival.
The team releases a new version of Wrath of Fighter.
Developed with Smart Axiata, this Cambodian farming game opens beta testing in early 2026.
Check our careers page for updates on working at DirexPlay.